Examine the software tools
used in the production of 3D models.
For example, 3D Studio Max,
Maya, LightWave, Cinema 4D, Blender, Sketchup, ZBrush etc.
Remember that you are
trying to comprehensively explain the theory and applications of 3D with
elucidated examples and consistently using subject terminology correctly.
_______________________________________________________________________
3D Studio Max, now Autodesk 3ds Max, is a 3D computer graphics program for making 3D animations, models, and images. It was developed and produced by Autodesk Media and Entertainment. It has modeling capabilities, a flexible plugin architecture and can be used on the Microsoft Windows platform. It is frequently used by video game developers,
many TV commercial studios and architectural visualization studios. It
is also used for movie effects and movie pre-visualization.
In addition to its modeling and animation tools, the latest version of 3ds Max also features shaders, like ambient occlusion and subsurface scattering, as well as dynamic simulation, particle systems, radiosity, normal map creation and rendering, global illumination, a customizable user interface, and its own scripting language.
image from http://www.gratisprogramas.org/descargar/autodesk-3ds-max-2013-espanol-df/
http://en.wikipedia.org/wiki/3D_Studio_Max
_____________________________________________________________
Autodesk Maya, usually shortened to Maya, is a 3D animation software offers a
comprehensive creative feature set for 3D computer animation, modeling,
simulation, rendering, and compositing on a highly extensible production
platform. Maya now has next-generation display technology, accelerated
modeling workflows, and new tools for handling complex data.
image from http://www.cgchannel.com/2010/03/autodesk-announces-new-features-for-max-and-maya-2011/
http://www.autodesk.com/products/autodesk-maya/overview
______________________________________________________________
LightWave is a software package used for rendering 3D images,
both animated and static. It includes a rendering engine that supports
such advanced features as realistic reflection and refraction, radiosity, and caustics. The 3D modeling component supports both polygon modeling and subdivision surfaces. The animation component has features such as reverse and forward kinematics for character animation, particle systems and dynamics. Programmers can expand LightWave's capabilities using an included SDK which offers LScript scripting, a proprietary scripting language, and common C language interfaces.
image from http://www.dahloakland.com/?attachment_id=678
http://en.wikipedia.org/wiki/Lightwave
_______________________________________________________________
Blender is a free and open-source 3D computer graphics software product used for creating animated films, visual effects, art, 3D printed models, interactive 3D applications and video games.
Blender's features include 3D modeling, UV unwrapping, texturing, rigging and skinning, fluid and smoke simulation, particle simulation, soft body simulation, sculpting, animating, match moving, camera tracking, rendering, video editing and compositing. It also features a built-in game engine.
image from http://en.wikipedia.org/wiki/File:Blender_268a_Welcome_Screen.png
http://en.wikipedia.org/wiki/Blender_3D
_______________________________________________________________
Cinema 4D is a 3D modeling, animation and rendering application capable of procedural and polygonal/subd modeling, animating, lighting, texturing, rendering, and common features found in 3D modelling applications.
There are four variants currently available from MAXON: a core Cinema 4D 'Prime' application, a 'Broadcast' version with additional motion-graphics features, 'Visualize' which adds functions for architectural design and 'Studio', which includes all modules. Cinema 4D runs on Windows and Macintosh PC's.
image from http://en.wikipedia.org/wiki/File:C4dwindow.png
http://en.wikipedia.org/wiki/Cinema_4D
________________________________________________________________
ZBrush is used as a digital sculpting tool to create high-resolution
models, up to ten million polygons, for use in movies, games, and
animations. It is used by companies ranging from ILM to Electronic Arts.
ZBrush uses dynamic levels of resolution to allow sculptors to make
global or local changes to their models. ZBrush is most known for being
able to sculpt medium to high frequency details that were traditionally painted in bump maps. The resulting mesh details can then be exported as normal maps to be used on a low poly
version of that same model or as a displacement
map, although in that case the lower poly version generally requires
more resolution. Once completed, the 3D model can be projected to
the background, becoming a 2.5D image, upon which further effects can be
applied. Work can then begin on another 3D model which can be used in
the same scene. This feature lets users work with extremely complicated
scenes without heavy processor overhead.
image from http://en.wikipedia.org/wiki/File:Zb4_screen.jpg
http://en.wikipedia.org/wiki/ZBrush
_________________________________________________________________
The program claims to be easy to use. There is an online repository of free-of-charge model assemblies, windows, doors, automobiles, etc.,
to which users can contribute their own models. The program includes drawing
layout functionality, allows surface rendering in variable "styles",
supports third-party "plug-in" programs hosted on a site called
Extension Warehouse to provide other capabilities like near
photo-realistic rendering, and enables users to place models within Google Earth.
image from http://male1230.blogspot.co.uk/2011/02/google-sketchup-2011.html
http://en.wikipedia.org/wiki/SketchUp
_______________________________________________________________________
3D Studio Max
In addition to its modeling and animation tools, the latest version of 3ds Max also features shaders, like ambient occlusion and subsurface scattering, as well as dynamic simulation, particle systems, radiosity, normal map creation and rendering, global illumination, a customizable user interface, and its own scripting language.
_____________________________________________________________
Maya
image from http://www.cgchannel.com/2010/03/autodesk-announces-new-features-for-max-and-maya-2011/
http://www.autodesk.com/products/autodesk-maya/overview
______________________________________________________________
LightWave
image from http://www.dahloakland.com/?attachment_id=678
http://en.wikipedia.org/wiki/Lightwave
_______________________________________________________________
Blender
Blender's features include 3D modeling, UV unwrapping, texturing, rigging and skinning, fluid and smoke simulation, particle simulation, soft body simulation, sculpting, animating, match moving, camera tracking, rendering, video editing and compositing. It also features a built-in game engine.
image from http://en.wikipedia.org/wiki/File:Blender_268a_Welcome_Screen.png
http://en.wikipedia.org/wiki/Blender_3D
_______________________________________________________________
Cinema 4D
Cinema 4D is a 3D modeling, animation and rendering application capable of procedural and polygonal/subd modeling, animating, lighting, texturing, rendering, and common features found in 3D modelling applications.There are four variants currently available from MAXON: a core Cinema 4D 'Prime' application, a 'Broadcast' version with additional motion-graphics features, 'Visualize' which adds functions for architectural design and 'Studio', which includes all modules. Cinema 4D runs on Windows and Macintosh PC's.
image from http://en.wikipedia.org/wiki/File:C4dwindow.png
http://en.wikipedia.org/wiki/Cinema_4D
________________________________________________________________
ZBrush
ZBrush is a digital sculpting tool that combines 3D/2.5D modeling, texturing and painting. It uses a proprietary "pixol" technology which stores lighting, colour, material, and depth information for all objects on the screen. The main difference between ZBrush and more traditional modeling packages is that it is more akin to sculpting.image from http://en.wikipedia.org/wiki/File:Zb4_screen.jpg
http://en.wikipedia.org/wiki/ZBrush
_________________________________________________________________
Sketchup
Sketchup is a 3D modeling program for applications such as architectural, interior design, civil and mechanical engineering, film, and video game design.
The program claims to be easy to use. There is an online repository of free-of-charge model assemblies, windows, doors, automobiles, etc.,
to which users can contribute their own models. The program includes drawing
layout functionality, allows surface rendering in variable "styles",
supports third-party "plug-in" programs hosted on a site called
Extension Warehouse to provide other capabilities like near
photo-realistic rendering, and enables users to place models within Google Earth. image from http://male1230.blogspot.co.uk/2011/02/google-sketchup-2011.html
http://en.wikipedia.org/wiki/SketchUp
Revit training I am impressed. I don't think Ive met anyone who knows as much about this subject as you do. You are truly well informed and very intelligent. You wrote something that people could understand and made the subject intriguing for everyone. Really, great blog you have got here.
ReplyDelete